Icons: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
|||
Line 1: | Line 1: | ||
Purpose of this page: collect info on what kind of icons we need. [https://csdb.dk/scener/?id=905 seven] volunteered to create them, but needs precise info first (obviously). | Purpose of this page: collect info on what kind of icons we need. [https://csdb.dk/scener/?id=905 seven] volunteered to create them, but needs precise info first (obviously). | ||
'''TODO''': update this page with more tech info, once that is done it can be passed over to seven. | |||
== what icons do we need == | == what icons do we need == |
Revision as of 22:58, 23 May 2018
Purpose of this page: collect info on what kind of icons we need. seven volunteered to create them, but needs precise info first (obviously).
TODO: update this page with more tech info, once that is done it can be passed over to seven.
what icons do we need
- one icon per emulated system/emulator. these will be used for the GTK3 (and perhaps SDL?) window icon, and also for the icon embedded in (windows-) .exe files
- VSID
- C64 (x64, x64sc)
- VIC20 (xvic)
- DTV
- PET
- CBM2
- SCPU
- one icon per emulated media/emulator file format
- sid
- d64
- g64
- tap
- crt
- t64
what formats do we need
we will likely need various different sizes (and perhaps color depth?), to be listed here: