Icons: Difference between revisions
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== what icons do we need == | == what icons do we need == | ||
* one icon per emulated system/emulator. these will be used for the GTK3 (and perhaps SDL?) window icon, and also for the icon embedded in (windows-) .exe files | * one icon per emulated system/emulator. these will be used for the GTK3 (and perhaps SDL?) window icon, and also for the icon embedded in (windows-) .exe files (transparent background) | ||
** SID (vsid) | ** SID (vsid) | ||
** C64 (x64, x64sc) | ** C64 (x64, x64sc) |
Revision as of 22:36, 30 August 2018
Purpose of this page: collect info on what kind of icons we need. seven volunteered to create them, but needs precise info first (obviously).
TODO: update this page with more tech info, once that is done it can be passed over to seven.
what icons do we need
- one icon per emulated system/emulator. these will be used for the GTK3 (and perhaps SDL?) window icon, and also for the icon embedded in (windows-) .exe files (transparent background)
- SID (vsid)
- C64 (x64, x64sc)
- VIC20 (xvic)
- Plus4 (xplus4)
- DTV (x64dtv)
- PET (xpet)
- CBM2 (xcbm2, xcbm5x0)
- SCPU (x64scpu)
optional
- one icon per emulated media/emulator file format (not strictly required, system specific ways which do not exist yet must be used to register icons to the OS)
- sid
- d64
- g64
- tap
- crt
- t64
what formats do we need
we will likely need various different sizes (and perhaps color depth?), to be listed here: