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* [http://vice-emu.sourceforge.net/ VICE Website] | * [http://vice-emu.sourceforge.net/ VICE Website] | ||
* [https://sourceforge.net/projects/vice-emu/develop/ Sourceforge project page] | * [https://sourceforge.net/projects/vice-emu/develop/ Sourceforge project page] | ||
== Contact == | |||
* [mailto:vice-emu-mail@lists.sourceforge.net VICE mailing list] | |||
* IRC: Libera.Chat #vice-dev ([https://web.libera.chat/#vice-dev Webchat], another [https://kiwiirc.com/nextclient/irc.libera.chat/vice-dev Webchat]) | |||
== Releases == | == Releases == | ||
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** [[Improving dual disk drive handling]] | ** [[Improving dual disk drive handling]] | ||
** [[Drive_Emulation_Type_Cleanup]] | ** [[Drive_Emulation_Type_Cleanup]] | ||
== Developers == | == Developers == |
Revision as of 11:13, 30 August 2021
Website
Contact
- VICE mailing list
- IRC: Libera.Chat #vice-dev (Webchat, another Webchat)
Releases
- https://sourceforge.net/projects/vice-emu/files/
- http://www.zimmers.net/anonftp/pub/cbm/crossplatform/emulators/VICE/index.html
- Recent snapshot builds for Windows at the VICE GitHub mirror https://github.com/VICE-Team/svn-mirror/releases
- WinVICE nightly builds provided by pokefinder team
- Nightly builds for Windows provided by Retroplay can be found here
- Browse SVN repository
Documentation
- VICE Documentation (last stable release) (nightly build)
- Knowledge base (outdated)
- OpenCBM
- VICE Output to PostScript (VICEtoPS)
- using RS232 emulation
- using Autostart
Bug tracker
before reporting bugs you may want to have a look at the list of known issues
Misc
VICE on Android
Other VICE Ports
- vscode-cc65-vice-debug is a debugger for use with VICE
Development
- Todo - list of known issues, and more general TODO lists
- Upstream bugs - list of upstream bugs
- VICE coding guidelines
- Warnings - compiler warnings dumping ground
misc UI things
- Feature checking
- Hotkey cleanup - lists hotkeys used in the various ports
- Resource_and_Cmdline_checking - Tracks and documents all Resources and Command line options
- FFMPEG_Status
- SDL_Status
- Hardware_SID_Status
- Archdep - refactoring archdep code
- Keymaps - keymap rework
- MonitorUI - the intended behaviour of the monitor (g)ui
- Scaling_cleanup
- Interlace - implementing interlace in the renderers and emulated video chips
- Icons - what icons do we need for the GUIs?
misc emulation things
- C64models - lists the differences between the various x64 emulated models, and documents elements that have been emulated already or not emulated yet
- Cartsystem - c64 cartridge system details
- Drive Emulation Stuff
Developers
New Developers Wanted - we are always looking for help!
- groepaz, User:Gpz (Project Manager, Cartridges, CRT Emulation, SDL- and *nix UI co-maintainer, Project co-maintainer)
- Olaf Seibert, User:rhialto (xpet)
- Bas Wassink, User:compyx (Gtk3 UI, autotools*, Anything non-Windows**)
- Errol Smith, User:strobey (x128)
- David Hogan, User:dqh (Host rendering performance, Multi-threading, macOS maintainer)
- empathicqubit User:empathicqubit (binary remote monitor)
half-awake
- Marco van den Heuvel, User:blackystardust (autotools magic*, Cartridges, Ports, Project Maintainer)
sleeping
- Andreas Matthies, User:amatthies (ffmpeg)
- Fabrizio Gennari, User:fabbo (UI)
- Marcus Sutton, User:loggedoubt (Gtk3 help)
- Martin Pottendorfer, User:pottendo
- Kajtar Zsolt, User:soci (IDE64, FD-2000/4000, CMD-HD, xscpu64)
- Daniel Kahlin, User:tlr (xvic, x64dtv, x64sc)
- User:McMartin (GTK3 UI)
* = half-awake takes precedence
** = this has been confirmed through reputable sources